The following conditions and policies shall govern regulation of the pace of play by the PAGA Rules Committee.
STROKE PLAY Players should play at a prompt pace throughout the round. Players are both allowed and encouraged to play “ready golf” in a safe and responsible way (Rule 6.4b) and should make a stroke in no more than 40 seconds. (Rule 5.6b)
General The Committee will designate four (4) holes on the course as pace of play checkpoint holes. Under unavoidable circumstances and during qualifying events, the PAGA will utilize two (2) holes. Players will be provided the Pace of Play Policy on their 1st tee and are expected to adhere to the time limits as indicated on the Official Scorecard. When a group has been notified by a checkpoint official of a missed checkpoint (out of position), the group is expected to regain its position.
Maximum Allowable Time Maximum allowable time is the MAXIMUM time considered necessary by the Committee for a group to complete its round. This is expressed in a per hole and aggregate time format on the player scorecard.
Out of Position A group is out of position when it:
A hole is complete when the ball of the last player in the group to hole out has been removed from the hole.
The first group(s) of each wave is measured only against maximum allowable time until they are within 14 minutes of the group in front of them.
Group Out of Position – Monitored by a Rules Official
Timing/Bad times
Penalties (4 Point Checkpoint) The following penalty structure applies for players in a group that have missed one or more checkpoints:
If a group misses multiple checkpoints but finishes the round under their maximum allowable time, then the group is still liable to penalty.
Any penalty strokes that are to be applied to a player(s) score are applied on the checkpoint hole(s) where he or she became liable to penalty.
Penalties (2 Point Checkpoint)
If a group clears the first checkpoint, but is out of position at the second checkpoint, then each player in the group is liable for a one-stroke penalty if, in the Committee’s view, a reasonable effort was not made by the players to complete their round within the allotted time for the final checkpoint. Any penalty strokes that are to be applied to a player(s) score are applied on the checkpoint hole(s) where he or she became liable to penalty.
Concerned Players A player concerned about slow players in a group should first remind said player of the pace of play policy and encourage him or her to play more efficiently. A player concerned about a non-responsive (slow) fellow competitor in his or her group, who is delaying play, should request a Rules Rover to monitor the group in case the group is, or becomes, liable to penalty under these guidelines.
Review Process Pace of Play reviews will not take place during the round. The Pace of Play Committee will review missed checkpoints in the scoring area only (before scorecards are returned) and make a final determination whether penalties will be assessed.
Lost balls, bad play and time waiting for a ruling are not viable excuses for slow play. In order for an appeal to be considered, there must have been circumstances or situations beyond the player’s control. Information from other Rules Officials assigned to the event may be considered in reviewing the appeal and in determining penalties. The final decision rests with the Pace of Play Committee.
MATCH PLAY Maximum Allowable Time Maximum allowable time is the MAXIMUM time considered necessary by the Committee for a match to complete its round. This is expressed in a per-hole and aggregate time format.
Out of Position A match is out of position when it takes more than the maximum allowable time to finish a hole and:
A match that is out of position may be timed.
Timing (“On the Clock”)/Bad Times
o The penalty for breach of Rule 5.6a (Unreasonable Delay of Play) may be applied. o The Committee reserves the right to put a match, or individual player “on the clock” regardless of whether the match is out of position.
Penalties The following is the penalty structure for players who receive bad times while being timed (“on the clock”):
If the match in question regains its proper position, any previous bad times will be carried over for the remainder of that match. |